Thursday, November 12, 2015

Stacking Modifiers

Although stacking modifiers on a mesh is a fairly elementary concept, here I'll show the power of stacking modifiers to make a very elaborate design from a very simple base mesh.  This came about when I made a nerf trophy that would be 3D printed.  The red region (honeycomb shape) is what will be made.

Saturday, February 28, 2015

Calculating a Mesh Area

This post focuses on using the 3D Printing Addon to calculate the surface area of a mesh.  This can translate into useful information, as in the case when designing a backyard, and you want to determine the surface area of a patch of grass that is not nicely geometric.