Thursday, May 31, 2012

Object Transforms

This entry is a summary of the object level transform functions.

To perform standard operations on a mesh in the Object Mode.

[G] to translate
[R] to rotate
[S] to scale

All of these can be restricted to the standard Cartesian Axis with [X], [Y] and [Z] respectively.

Specific values can be entered for more precise deltas.

Conversely dual axis changes can be applied with [SHIFT+X], [SHIFT+Y] and [SHIFT+Z]. Where the axis selected is the one that is omitted from the transform.

All transform changes can be viewed in the properties panel [N].
In this panel specific values can be set, or values can be Locked.

All transforms can be reset:

[ALT+G] to reset translate
[ALT+R] to reset rotation
[ALT+S] to reset scale

All transforms can be applied (keep but reset references) with: [CTRL+A]

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